Fix slide overflow, tweak some timings
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@ -89,7 +89,7 @@
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"* Not command-line driven - all tools, including the assembler / compiler, run _inside_ the editor"
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"* Not command-line driven - all tools, including the assembler / compiler, run _inside_ the editor"
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(openfile :presentation/slides.fnl {:split :right :line 89})
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(openfile :presentation/slides.fnl {:split :right :line 89})
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" * Including this presentation!"
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" * Including this presentation!"
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{:target 120}]
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{:target 150}]
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[(bgimg "presentation/pics/boot-tower.jpeg")
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[(bgimg "presentation/pics/boot-tower.jpeg")
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{:action #(files.reload :neuttower/game.json)}
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{:action #(files.reload :neuttower/game.json)}
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h "Neu] [ower"
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h "Neu] [ower"
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@ -97,13 +97,13 @@
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"Magic Trick #1: Assemble the game and poke it directly into emulated RAM"
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"Magic Trick #1: Assemble the game and poke it directly into emulated RAM"
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{:action boot-game}
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{:action boot-game}
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"--== D E M O ==--"
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"--== D E M O ==--"
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{:target 300}]
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{:target 240}]
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[h "Explain this voodoo!"
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[h "Explain this voodoo!"
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** "Directly inspired by Dagen Brock's 2016 KFest talk on GSPlus"
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** "Directly inspired by Dagen Brock's 2016 KFest talk on GSPlus"
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"Ended up using MAME - Lua plugin system exposes EVERYTHING"
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"Ended up using MAME - Lua plugin system exposes EVERYTHING"
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"Use Jeejah nREPL server library with custom nREPL client"
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"Use Jeejah nREPL server library with custom nREPL client"
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"The assembler running inside the editor means the output is a rich object, not a file"
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"The assembler running inside the editor means the output is a rich object, not a file"
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{:target 45}]
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{:target 60}]
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[h "Hot-Code Reload"
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[h "Hot-Code Reload"
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** "What if I could preserve the current runtime state but rewrite the code?"
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** "What if I could preserve the current runtime state but rewrite the code?"
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(openfile :neuttower/level1.fnl {:split :right :line 59})
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(openfile :neuttower/level1.fnl {:split :right :line 59})
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