fix test program

This commit is contained in:
Jeremy Penner 2021-12-11 13:51:31 -05:00
parent 38023f8828
commit 3e87f231bc
3 changed files with 17 additions and 33 deletions

File diff suppressed because one or more lines are too long

View file

@ -41,10 +41,10 @@
(define screen-addr 0xe12000)
(define screen-size 0x9d00)
(compile-sprite tile0 [(. files.game.tiles 1 :gfx)] 16 16)
(compile-sprite tile1 [(. files.game.tiles 2 :gfx)] 16 16)
(compile-sprite tile2 [(. files.game.tiles 3 :gfx)] 16 16)
(compile-sprite tile3 [(. files.game.tiles 4 :gfx)] 16 16)
(compile-sprite tile0 [(. files.game.iso 3 :gfx)] 24 32)
(compile-sprite tile1 [(. files.game.iso 5 :gfx)] 24 32)
(compile-sprite tile2 [(. files.game.iso 11 :gfx)] 24 32)
(compile-sprite tile3 [(. files.game.iso 12 :gfx)] 24 32)
(asm tiles (jmp tile0) (nop) (jmp tile1) (nop) (jmp tile2) (nop) (jmp tile3) (nop))
(form set-palette [(fn [ssc index pal]
@ -69,32 +69,16 @@
(fn draw-test-tiles (i)
(when with-shadowing (disable-shadow-writes))
(let (x 0 y 0 screen 0x2000)
(while (< y 37)
(while (< y 26)
(let (tile (itile-to-tile (& (+ x y i) 3)))
(draw-object screen tile))
(set! x (+ x 1))
(if (= x 20)
(if (= x 12)
(do (set! y (+ y 1))
(set! x (if (& y 1) 1 0))
(set! screen (+ screen [(+ 12 (* 160 4))])))
(set! screen (+ screen 8)))))
(when with-shadowing
(enable-shadow-writes)
(if (= with-shadowing 1)
(let (x 0 y 0 screen 0x2000)
(while (< y 12)
(draw-object screen pei-slam-tile)
(set! x (+ x 1))
(if (= x 20)
(do (set! x 0)
(set! y (+ y 1))
(set! screen (+ screen [(+ 8 (* 1 60 15))])))
(set! screen (+ screen 8)))))
(let (screen 0x2000 y 0)
(while (< y 200)
(draw-object screen pei-slam-scanline)
(set! screen (+ screen 160))
(set! y (+ y 1)))))))
(set! x 0)
(set! screen (+ screen (if (& y 1) [(+ (- 160 (* 11 12)) (* 160 5) 6)]
[(+ (- 160 6 (* 11 12)) (* 160 5))]))))
(set! screen (+ screen 12))))))
(fn draw-test-tiles-forever ()
(let (i 0)
@ -126,11 +110,11 @@
(wait-for-key)
(let (tile-task (new-task (ref draw-test-tiles-forever)))
(wait-for-key)
(set! with-shadowing 1)
(wait-for-key)
(set! with-shadowing 2)
(wait-for-key)
(set! with-shadowing false)
; (set! with-shadowing 1)
; (wait-for-key)
; (set! with-shadowing 2)
; (wait-for-key)
; (set! with-shadowing false)
(reset-task tile-task (ref yield-forever))
(wait-for-key))