fix readme layout in bitbucket
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README.md
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README.md
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@ -8,19 +8,20 @@ compiles to Lua. You program the Apple II by writing Fennel code that generates
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that code while it runs with simple commands in the lite editor.
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Honeylisp comprises:
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* A hackable programmer's text editor (lite)
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* Ported to the Love2D game engine framework (lite-hearted)
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* A simple imgui-inspired library for quickly building custom editors
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* An extensible 6502 assembler
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* A Forth-like stack-based virtual machine for the 6502
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* Deep MAME integration (jeejah)
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* Live interactive eval while your game is running
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* Hot code reload
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* TODO: snapshotting / rewind, rich symbols visible in the MAME debugger
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* Actual hardware integration
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* Supports uploading to the Apple II via the cassette port or a serial card
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* TODO: Live interactive eval and hot code reload
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* A hackable programmer's text editor (lite)
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* Ported to the Love2D game engine framework (lite-hearted)
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* A simple imgui-inspired library for quickly building custom editors
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* An extensible 6502 assembler
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* A Forth-like stack-based virtual machine for the 6502
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* Deep MAME integration (jeejah)
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* Live interactive eval while your game is running
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* Hot code reload
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* TODO: snapshotting / rewind, rich symbols visible in the MAME debugger
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* Actual hardware integration
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* Supports uploading to the Apple II via the cassette port or a serial card
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* TODO: Live interactive eval and hot code reload
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The main goal of the project is to support the creation of a game called Neut
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Tower by its developer, but it is potentially generally interesting and useful
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to others. Its design is focussed on the molding of the tool to your individual
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