fix readme layout in bitbucket

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Jeremy Penner 2020-11-19 23:24:34 -05:00
parent e7cd423086
commit 7853a9c0cf

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@ -8,18 +8,19 @@ compiles to Lua. You program the Apple II by writing Fennel code that generates
that code while it runs with simple commands in the lite editor. that code while it runs with simple commands in the lite editor.
Honeylisp comprises: Honeylisp comprises:
* A hackable programmer's text editor (lite)
* Ported to the Love2D game engine framework (lite-hearted) * A hackable programmer's text editor (lite)
* A simple imgui-inspired library for quickly building custom editors * Ported to the Love2D game engine framework (lite-hearted)
* An extensible 6502 assembler * A simple imgui-inspired library for quickly building custom editors
* A Forth-like stack-based virtual machine for the 6502 * An extensible 6502 assembler
* Deep MAME integration (jeejah) * A Forth-like stack-based virtual machine for the 6502
* Live interactive eval while your game is running * Deep MAME integration (jeejah)
* Hot code reload * Live interactive eval while your game is running
* TODO: snapshotting / rewind, rich symbols visible in the MAME debugger * Hot code reload
* Actual hardware integration * TODO: snapshotting / rewind, rich symbols visible in the MAME debugger
* Supports uploading to the Apple II via the cassette port or a serial card * Actual hardware integration
* TODO: Live interactive eval and hot code reload * Supports uploading to the Apple II via the cassette port or a serial card
* TODO: Live interactive eval and hot code reload
The main goal of the project is to support the creation of a game called Neut The main goal of the project is to support the creation of a game called Neut
Tower by its developer, but it is potentially generally interesting and useful Tower by its developer, but it is potentially generally interesting and useful