Fix mapedit layout, add inspector helper function for when pretty-print debugging is ugly

This commit is contained in:
Jeremy Penner 2021-12-22 15:36:29 -06:00
parent 939cfc6065
commit a9b54cc890
7 changed files with 43 additions and 10 deletions

View file

@ -50,7 +50,7 @@
(when (and w h)
(when (= itile selected-itile)
(love.graphics.rectangle :line (- x 2) (- y 2) (+ w 4) (+ h 4)))
(when (g wrap form button {:tag [:tile itile] : w : h})
(when (wrap form #(g button $...) {:tag [:tile itile] : w : h})
(set selected-itile itile)))))
(g form)
selected-itile))

View file

@ -372,6 +372,7 @@
(set viewfn-or-form.y group.y)
(set viewfn-or-form.w group.w)
(set viewfn-or-form.h group.h)
(lume.clear group)
viewfn-or-form)))))
{: attach-imstate : cmd-predicate : postpone : mouse-inside : activate : active?

View file

@ -261,20 +261,19 @@
(if (advanced? object)
(self:draw-object-advanced-editor form object)
(self:draw-object-code-editor form object))
(set self.new-flag-name (footer horiz form textbox {:tag :new-flag-name :w (* 200 SCALE)} self.new-flag-name))
(when (footer horiz form textbutton {} "+ New Flag")
(set self.new-flag-name (horiz form #(footer textbox $...) {:tag :new-flag-name :w (* 200 SCALE)} self.new-flag-name))
(when (horiz form #(footer textbutton $...) {} "+ New Flag")
(when (= files.game.flags nil)
(set files.game.flags []))
(table.insert files.game.flags self.new-flag-name)
(set self.new-flag-name ""))
(footer form)
(when (footer vert form textbutton {} "Delete")
(vert (footer form))
(when (horiz form #(footer textbutton $...) {} "Delete")
(move-object self.level.objects (+ self.iobject 1) self.iobject)
(set self.iobject nil))
(when (footer textbutton (lume.merge form {:x (+ form.x (* 150 SCALE))}) (if (advanced? object) "Simple" "Advanced"))
(when (horiz form #(footer textbutton $...) {} (if (advanced? object) "Simple" "Advanced"))
(set object.advanced (not (advanced? object))))
(footer form)
(vert form)))
(vert (footer form))))
(fn MapEditView.load-level [self]
(set self.stripcache {})

View file

@ -13,6 +13,7 @@
(set self.cmd "")
(set self.scrollheight math.huge)
(set self.scrollable true)
(set self.title "REPL")
(self.conn:listen self))
(fn ReplView.try_close [self do_close]
@ -63,5 +64,7 @@
(when pin-to-bottom
(set self.scroll.to.y (- self.scrollheight self.size.y))))
(fn ReplView.get_name [self] self.title)
ReplView

View file

@ -102,7 +102,7 @@
(when (= icolor selected-color)
(love.graphics.setColor 1 1 1 1)
(love.graphics.rectangle :line (- form.x 2) (- form.y 2) (+ pixel-size 4) (+ pixel-size 4)))
(when (g wrap form button {:tag [:pal icolor] :w pixel-size :h pixel-size})
(when (wrap form #(g button $...) {:tag [:pal icolor] :w pixel-size :h pixel-size})
(set selected-color icolor)))
(g form)
selected-color))

30
inspector/debug.fnl Normal file
View file

@ -0,0 +1,30 @@
(local core (require :core))
(local style (require :core.style))
(local util (require :lib.util))
(local repl (require :editor.repl))
(local ReplView (require :editor.replview))
(local module (util.hot-table ...))
(fn find-existing-inspector-window [name]
(var result nil)
(each [_ view (ipairs (core.root_view.root_node:get_children)) :until result]
(when (= view.inspector-name name)
(set result view)))
result)
(fn create-inspector-window [name ?value]
(let [node (core.root_view:get_active_node)
conn (repl.new)
view (ReplView conn)]
(set view.inspector-name name)
(set view.title name)
(view:append {:draw (fn [_ _ x y] (renderer.draw_text style.font name x y style.text) (+ (style.font:get_height) style.padding.y))})
(view:append (repl.mk-result [?value]))
(node:add_view view)))
(lambda module.show [name ?value]
(when (= (find-existing-inspector-window name) nil)
(create-inspector-window name ?value)))
module.hot

File diff suppressed because one or more lines are too long