Commit graph

164 commits

Author SHA1 Message Date
Jeremy Penner 033d308662 even less code; copy/paste in tile editor 2020-10-18 10:53:43 -04:00
Jeremy Penner 65663b9722 LESS CODE IS BETTER CODE 2020-10-18 00:03:00 -04:00
Jeremy Penner aa326c30df ditch love-imgui in favour of my own home-rolled implementation
tile editor improvements and cleanup
2020-10-17 23:52:41 -04:00
Jeremy Penner a761ed8d5a initial imgui integration 2020-10-16 09:17:10 -04:00
Jeremy Penner 750fffe015 Global labels, improved Apple II hotswap support 2020-10-15 19:02:32 -04:00
Jeremy Penner 9a27af1b52 First vaguely working hot code reload, allow programs to depend on each other, draw coloured tiles in editor 2020-10-14 23:40:01 -04:00
Jeremy Penner 6bf3aa2b91 Implement tile editor, reorganize code 2020-10-12 11:48:14 -04:00
Jeremy Penner 3c22f6fe2e Restructure for more reliable reload, modularity 2020-10-05 23:47:25 -04:00
Jeremy Penner a524f23dfe bugfixes, debug tools, loops, working full map drawing routine 2020-10-04 15:10:56 -04:00
Jeremy Penner 9e6c849faf Tile-drawing routines, serial / monitor support 2020-09-27 14:53:16 -04:00
Jeremy Penner bae9bdf768 Working Forthy example! 2020-09-20 21:39:17 -04:00
Jeremy Penner 1a93fc7e84 A bunch of stuff
- refactor assembler to be more modular / extensible
- fix a bunch of bugs
- better error reporting
- stop using imgui in favour of lite commands
- in-editor hotswap & eval hotkeys
- machine:write in batches so bytes aren't dropped
- first cut at stack VM primitives
2020-09-20 13:55:06 -04:00
Jeremy Penner 4918867140 fennel implemention: love2d lite editor w/ custom commands & imgui 2020-09-16 22:34:36 -04:00
Jeremy Penner 0eb081d040 Initial false start with Racket 2020-08-22 15:05:42 -04:00