Jeremy Penner
eb1ca6078b
add flags to tile editor, objects to map editor, textbox to imgui
2020-10-28 22:59:47 -04:00
Jeremy Penner
dbc618acaa
map editor!!
2020-10-18 20:13:26 -04:00
Jeremy Penner
033d308662
even less code; copy/paste in tile editor
2020-10-18 10:53:43 -04:00
Jeremy Penner
65663b9722
LESS CODE IS BETTER CODE
2020-10-18 00:03:00 -04:00
Jeremy Penner
aa326c30df
ditch love-imgui in favour of my own home-rolled implementation
...
tile editor improvements and cleanup
2020-10-17 23:52:41 -04:00
Jeremy Penner
a761ed8d5a
initial imgui integration
2020-10-16 09:17:10 -04:00
Jeremy Penner
750fffe015
Global labels, improved Apple II hotswap support
2020-10-15 19:02:32 -04:00
Jeremy Penner
9a27af1b52
First vaguely working hot code reload, allow programs to depend on each other, draw coloured tiles in editor
2020-10-14 23:40:01 -04:00
Jeremy Penner
6bf3aa2b91
Implement tile editor, reorganize code
2020-10-12 11:48:14 -04:00
Jeremy Penner
3c22f6fe2e
Restructure for more reliable reload, modularity
2020-10-05 23:47:25 -04:00
Jeremy Penner
a524f23dfe
bugfixes, debug tools, loops, working full map drawing routine
2020-10-04 15:10:56 -04:00
Jeremy Penner
9e6c849faf
Tile-drawing routines, serial / monitor support
2020-09-27 14:53:16 -04:00
Jeremy Penner
bae9bdf768
Working Forthy example!
2020-09-20 21:39:17 -04:00
Jeremy Penner
1a93fc7e84
A bunch of stuff
...
- refactor assembler to be more modular / extensible
- fix a bunch of bugs
- better error reporting
- stop using imgui in favour of lite commands
- in-editor hotswap & eval hotkeys
- machine:write in batches so bytes aren't dropped
- first cut at stack VM primitives
2020-09-20 13:55:06 -04:00
Jeremy Penner
4918867140
fennel implemention: love2d lite editor w/ custom commands & imgui
2020-09-16 22:34:36 -04:00
Jeremy Penner
0eb081d040
Initial false start with Racket
2020-08-22 15:05:42 -04:00