honeylisp/game/init.fnl

170 lines
3.8 KiB
Fennel

(local lume (require :lib.lume))
(local asm (require :asm.asm))
(local VM (require :asm.vm))
(local tile (require :game.tiles))
(local link (require :link))
(local {: lo : hi} (require :lib.util))
(local prg (asm.new))
; (prg:debug-to "test.dbg")
(local tiles (prg:org 0x6100))
(local vm (VM.new prg))
(local code1 vm.code)
(local mon {
:hexout :0xfdda
:putchar :0xfded
:bell :0xff3a
})
(fn achar [c] (bit.bor (string.byte c) 0x80))
(fn astr [s]
(-> [(string.byte s 1 -1)]
(lume.map #(bit.bor $1 0x80))
(-> (table.unpack) (string.char))))
; a handful of debugging words
(vm:def :.
[:lda vm.TOPH :x]
[:jsr mon.hexout]
[:lda vm.TOP :x]
[:jsr mon.hexout]
[:lda (achar " ")]
[:jsr mon.putchar]
(vm:drop))
(vm:def :stacklen
(vm:reserve)
[:txa] [:lsr :a] [:sta vm.TOP :x]
[:lda 0] [:sta vm.TOPH :x])
(vm:word :.s
:stacklen (prg:parse-addr vm.TOP) :swap
(vm:for :dup :get :. :inc :inc) :drop)
; Graphics routines
(vm:def :hires
[:sta :0xc050]
[:sta :0xc057]
[:sta :0xc052])
(vm:def :mixed [:sta :0xc051])
; starting address:
; 0x2000 + (x*2) + (y%4 * 0x100) + ((y/4) * 0x28)
; x between 0-19
; y between 0-12
; yx - 16-bit value, low byte x, high byte y
(code1:append :screeny-lookup [:bytes "\0\040\080"])
(vm:def :tile>screen ; yx -- p
[:lda vm.TOPH :x] ; a=y
[:lsr :a] [:lsr :a] ; a=y/4
[:tay] ; y=y/4
[:lda 0x03]
[:and vm.TOPH :x] ; a=y%4
[:ora 0x20] ; a=0x20 + y%4
[:sta vm.TOPH :x] ; high byte is set (and y is wiped)
[:lda vm.TOP :x] ; a=x
[:asl :a] ; a = x*2
[:clc]
[:adc :screeny-lookup :y] ; a=x*2 + (y/4)*0x28
[:sta vm.TOP :x] ; low byte is set
)
; note: the graphical tile data must not cross a page boundary
; (this happens automatically because each tile is 32 bytes and we
; start them on a page; this lets lookup-tile be fast)
(fn draw-block []
[:block
[:clc]
[:ldy 8]
:loop
[:lda [vm.TOP :x]]
[:sta [vm.ST1 :x]]
[:inc vm.TOP :x]
[:lda vm.ST1H :x]
[:adc 4]
[:sta vm.ST1H :x]
[:dey]
[:bne :loop]])
(fn draw-vertical-block []
[:block
(draw-block)
[:lda vm.ST1H :x]
[:sbc 31] ; with carry clear this is 32
[:sta vm.ST1H :x]
[:lda vm.ST1 :x]
[:ora 0x80]
[:sta vm.ST1 :x]
(draw-block)])
(vm:def :drawtile ; p gfx --
(draw-vertical-block)
[:lda vm.ST1H :x]
[:sbc 31]
[:sta vm.ST1H :x]
[:lda vm.ST1 :x]
[:sbc 0x7f]
[:sta vm.ST1 :x]
(draw-vertical-block)
(vm:drop) (vm:drop))
(vm:def :cleargfx
(vm:push 0x4000)
[:block :page
[:dec vm.TOPH :x]
[:lda 0]
[:block :start
[:sta [vm.TOP :x]]
[:inc vm.TOP :x]
[:bne :start]]
[:lda vm.TOPH :x]
[:cmp 0x20]
[:bne :page]]
(vm:drop))
(vm:word :drawmaprow ; pscreen pmap -- pmap
20 (vm:for
:2dup :bget :lookup-tile :drawtile
:inc :swap :inc :inc :swap) :swap :drop)
(vm:word :drawmap
:lit :map 0x0c00 (vm:until 0x100 :-
:dup :tile>screen ; pmap yx pscreen
:<rot :drawmaprow :swap ; pmap yx
:dup :not) :drop :drop)
(vm:def :lookup-tile ; itile -- ptile
; each tile is 32 bytes; 2^5
; we save some cycles by storing the indices as lllhhhhh, so we don't need to shift them'
[:lda vm.TOP :x] [:tay]
[:and 0x1f]
[:clc] [:adc #(hi tiles.org)]
[:sta vm.TOPH :x]
[:tya] [:and 0xe0]
[:sta vm.TOP :x])
(tile.appendtiles (tile.loadtiles) tiles)
; thought:
; hotswap-safe debug stub at root of call stack
; but REPL debug stub should be very available as a task
; 20x12 means full map is 240 bytes - we have an extra 16 bytes at the end to mess with?
(tile.appendmaps (prg:org 0x6800))
(code1:append :main
[:jsr :reset]
[:jsr :interpret]
[:vm :hires ; :mixed
:cleargfx ; :drawmap
(vm:forever
(vm:hotswap-sync) :drawmap
)
; 0x0000 :tile>screen 0 :lookup-tile :drawtile
:quit])
(prg:assemble)