honeylisp/editor
2021-12-23 22:36:20 -06:00
..
tiledraw somewhat better layered maps, simpler serialization 2021-11-17 21:46:38 -05:00
tileedit refactor layout API 2021-12-23 22:36:20 -06:00
8bitsy.fnl Fix scaling 2021-07-03 22:13:04 -04:00
actions.fnl drew some stuff, ux improvements, more action types 2021-04-25 14:31:39 -04:00
brushedit.fnl Title screen, screen editor, and new slim loader 2021-01-16 21:40:04 -05:00
brushes.json Upgrade to fennel 0.8.0 2021-01-23 16:22:13 -05:00
fontedit.fnl Move game data to one centralized location 2021-04-23 22:54:28 -04:00
gfxedit.fnl Multiple tile-style support, layered maps 2021-11-14 14:55:41 -05:00
gfxedit2.fnl refactor layout API 2021-12-23 22:36:20 -06:00
imgui.fnl refactor layout API 2021-12-23 22:36:20 -06:00
imstate.fnl Restructure presentation, add button support 2021-07-08 23:36:15 -04:00
init.fnl widget grouping mechanism 2021-12-21 09:45:45 -06:00
mapedit.fnl refactor layout API 2021-12-23 22:36:20 -06:00
portraitedit.fnl Move game data to one centralized location 2021-04-23 22:54:28 -04:00
repl.fnl Bring in upgrades from bomberpac (repl, fennel 0.9.1), more objects 2021-04-18 11:59:04 -04:00
replview.fnl Fix mapedit layout, add inspector helper function for when pretty-print debugging is ugly 2021-12-22 15:36:29 -06:00
screenedit.fnl fix screen editor 2021-07-02 15:51:39 -04:00