honeylisp/editor
2021-12-21 09:36:38 -06:00
..
tiledraw somewhat better layered maps, simpler serialization 2021-11-17 21:46:38 -05:00
tileedit rewrite imgui, tile editor 2021-12-20 20:40:18 -05:00
8bitsy.fnl Fix scaling 2021-07-03 22:13:04 -04:00
actions.fnl drew some stuff, ux improvements, more action types 2021-04-25 14:31:39 -04:00
brushedit.fnl Title screen, screen editor, and new slim loader 2021-01-16 21:40:04 -05:00
brushes.json Upgrade to fennel 0.8.0 2021-01-23 16:22:13 -05:00
fontedit.fnl Move game data to one centralized location 2021-04-23 22:54:28 -04:00
gfxedit.fnl Multiple tile-style support, layered maps 2021-11-14 14:55:41 -05:00
gfxedit2.fnl update tile selector to use horiz-wrapper layout 2021-12-21 09:36:38 -06:00
imgui.fnl update tile selector to use horiz-wrapper layout 2021-12-21 09:36:38 -06:00
imstate.fnl Restructure presentation, add button support 2021-07-08 23:36:15 -04:00
init.fnl Honeylisp project support, porting Neut Tower 2021-06-25 21:55:15 -04:00
mapedit.fnl fix map label offset, some more tiles 2021-11-22 01:15:52 -05:00
portraitedit.fnl Move game data to one centralized location 2021-04-23 22:54:28 -04:00
repl.fnl Bring in upgrades from bomberpac (repl, fennel 0.9.1), more objects 2021-04-18 11:59:04 -04:00
replview.fnl iigs: untested uthernet-ii debug stub 2021-09-23 22:28:48 -04:00
screenedit.fnl fix screen editor 2021-07-02 15:51:39 -04:00