.. |
tiledraw
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somewhat better layered maps, simpler serialization
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2021-11-17 21:46:38 -05:00 |
tileedit
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rewrite imgui, tile editor
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2021-12-20 20:40:18 -05:00 |
8bitsy.fnl
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Fix scaling
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2021-07-03 22:13:04 -04:00 |
actions.fnl
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drew some stuff, ux improvements, more action types
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2021-04-25 14:31:39 -04:00 |
brushedit.fnl
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Title screen, screen editor, and new slim loader
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2021-01-16 21:40:04 -05:00 |
brushes.json
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Upgrade to fennel 0.8.0
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2021-01-23 16:22:13 -05:00 |
fontedit.fnl
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Move game data to one centralized location
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2021-04-23 22:54:28 -04:00 |
gfxedit.fnl
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Multiple tile-style support, layered maps
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2021-11-14 14:55:41 -05:00 |
gfxedit2.fnl
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rewrite imgui, tile editor
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2021-12-20 20:40:18 -05:00 |
imgui.fnl
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rewrite imgui, tile editor
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2021-12-20 20:40:18 -05:00 |
imstate.fnl
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Restructure presentation, add button support
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2021-07-08 23:36:15 -04:00 |
init.fnl
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Honeylisp project support, porting Neut Tower
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2021-06-25 21:55:15 -04:00 |
mapedit.fnl
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fix map label offset, some more tiles
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2021-11-22 01:15:52 -05:00 |
portraitedit.fnl
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Move game data to one centralized location
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2021-04-23 22:54:28 -04:00 |
repl.fnl
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Bring in upgrades from bomberpac (repl, fennel 0.9.1), more objects
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2021-04-18 11:59:04 -04:00 |
replview.fnl
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iigs: untested uthernet-ii debug stub
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2021-09-23 22:28:48 -04:00 |
screenedit.fnl
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fix screen editor
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2021-07-02 15:51:39 -04:00 |