2020-02-26 03:12:40 +00:00
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( L E V 0 0 0 0 4 )
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objects: O
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15 6 door d1
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11 6 door d2
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10 4 door d3
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2020-03-07 15:18:16 +00:00
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lev00005.jor 0 4 exitdoor dx
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2020-02-26 03:12:40 +00:00
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15 11 defrexx Rexx
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defer c1-targ
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' c1-targ 6 11 computer c1
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' c1 1 2 computer c2
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' c1 7 2 computer c3
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' d2 12 6 scanner s1
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' d3 7 1 scanner s2
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' dx 0 3 scanner sx
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' c2 13 9 switch b1
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' d2 10 3 switch b2
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' d1 7 6 switch b3
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' c3 13 8 switch b4
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:noname c2 computer-on? if c2 else c3 then ; ' c1-targ redefine
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2020-03-07 15:18:16 +00:00
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var first-gord-sit
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:noname O
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:| first-gord-sit @ not if
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1 first-gord-sit !
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gord say" Phew, it feels good to\rest my leg for a bit."
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gord say" If you need me to do something\from my chair, you can press\the Z key."
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then
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|; ' on-gord-sit redefine
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2020-02-26 03:12:40 +00:00
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s" lev00004.map" load-map
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18 4 tile>world Jaye entity.pos!
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19 5 tile>world Neut entity.pos!
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with-gord
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; ' onload redefine
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