Neut Tower - A game made on an MS-DOS 286 for the Global Game Jam using Turbo C and a custom Forth dialect. Built on the pete286 Jorth ( jean forth) engine.
Find a file
2020-04-11 23:47:05 -04:00
.gitignore Finish lev3, implement rexx as first-class reusable object 2020-02-21 22:38:32 -05:00
adlib.c Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
adlib.h Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
boot.jim jopl instrument editor 2020-04-11 23:47:05 -04:00
boot.jor finish level 5, some Jorth improvements, add timed switches 2020-03-07 18:55:18 -05:00
bosskey.bin boss key, speed up walking, libb hacking 2020-04-02 19:11:01 -04:00
debug.jim jopl instrument editor 2020-04-11 23:47:05 -04:00
debug.jor implement keypad, speed up portrait draw, move tick/draw to task so they can be debugged 2020-03-28 16:58:47 -04:00
defs.jim jopl instrument editor 2020-04-11 23:47:05 -04:00
defs.jor implement save/load 2020-04-10 11:27:25 -04:00
dtext.c JOPL improvements, Gord can sit in chairs now 2020-03-07 10:18:16 -05:00
dtext.h JOPL improvements, Gord can sit in chairs now 2020-03-07 10:18:16 -05:00
egamap.h Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
egavga.bgi Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
end.jim ending screen! 2020-04-10 19:16:52 -04:00
end.jor ending screen! 2020-04-10 19:16:52 -04:00
end.map Add scanner, second level, more office objects. Game is completable! 2020-02-02 18:30:11 -05:00
endep1.gfx ending screen! 2020-04-10 19:16:52 -04:00
endep1.tif ending screen! 2020-04-10 19:16:52 -04:00
entity.jim ending screen! 2020-04-10 19:16:52 -04:00
entity.jor finish up level 6, implement libb hack key 2020-04-03 23:06:18 -04:00
footer.jim ending screen! 2020-04-10 19:16:52 -04:00
footer.jor implement save/load 2020-04-10 11:27:25 -04:00
footer.tif Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
footer2.tif Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
game.jim ending screen! 2020-04-10 19:16:52 -04:00
game.jor ending screen! 2020-04-10 19:16:52 -04:00
gameboot.jor Title screen 2020-04-07 23:20:46 -04:00
help.gfx ending screen! 2020-04-10 19:16:52 -04:00
help.tif ending screen! 2020-04-10 19:16:52 -04:00
input.jim ending screen! 2020-04-10 19:16:52 -04:00
input.jor Add scanner, second level, more office objects. Game is completable! 2020-02-02 18:30:11 -05:00
jazz2.sbi jopl instrument editor 2020-04-11 23:47:05 -04:00
jazzbass.sbi Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
jiles.jim ending screen! 2020-04-10 19:16:52 -04:00
jiles.jor implement keypad, speed up portrait draw, move tick/draw to task so they can be debugged 2020-03-28 16:58:47 -04:00
job.jim ending screen! 2020-04-10 19:16:52 -04:00
job.jor Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
jopl.c jopl instrument editor 2020-04-11 23:47:05 -04:00
jopl.exe jopl instrument editor 2020-04-11 23:47:05 -04:00
jopl.jim jopl instrument editor 2020-04-11 23:47:05 -04:00
jopl.jor jopl instrument editor 2020-04-11 23:47:05 -04:00
jopl.prj jopl instrument editor 2020-04-11 23:47:05 -04:00
jorth.c boss key, speed up walking, libb hacking 2020-04-02 19:11:01 -04:00
jorth.h ending screen! 2020-04-10 19:16:52 -04:00
kbd.c level 6 cleanup, fix keyboard debounce 2020-04-04 13:27:40 -04:00
kbd.h level 6 cleanup, fix keyboard debounce 2020-04-04 13:27:40 -04:00
lev00001.jim ending screen! 2020-04-10 19:16:52 -04:00
lev00001.jor step-through debugger! level 6! level loading by number! 2020-03-24 23:46:09 -04:00
lev00001.map Add scanner, second level, more office objects. Game is completable! 2020-02-02 18:30:11 -05:00
lev00002.jim ending screen! 2020-04-10 19:16:52 -04:00
lev00002.jor step-through debugger! level 6! level loading by number! 2020-03-24 23:46:09 -04:00
lev00002.map Add scanner, second level, more office objects. Game is completable! 2020-02-02 18:30:11 -05:00
lev00003.jim ending screen! 2020-04-10 19:16:52 -04:00
lev00003.jor step-through debugger! level 6! level loading by number! 2020-03-24 23:46:09 -04:00
lev00003.map Finish lev3, implement rexx as first-class reusable object 2020-02-21 22:38:32 -05:00
lev00004.jim ending screen! 2020-04-10 19:16:52 -04:00
lev00004.jor step-through debugger! level 6! level loading by number! 2020-03-24 23:46:09 -04:00
lev00004.map JOPL improvements, Gord can sit in chairs now 2020-03-07 10:18:16 -05:00
lev00005.jim ending screen! 2020-04-10 19:16:52 -04:00
lev00005.jor implement keypad, speed up portrait draw, move tick/draw to task so they can be debugged 2020-03-28 16:58:47 -04:00
lev00005.map finish level 5, some Jorth improvements, add timed switches 2020-03-07 18:55:18 -05:00
lev00006.jim ending screen! 2020-04-10 19:16:52 -04:00
lev00006.jor level 6 cleanup, fix keyboard debounce 2020-04-04 13:27:40 -04:00
lev00006.map level 6 cleanup, fix keyboard debounce 2020-04-04 13:27:40 -04:00
level.jim ending screen! 2020-04-10 19:16:52 -04:00
level.jor implement save/load 2020-04-10 11:27:25 -04:00
map.jim ending screen! 2020-04-10 19:16:52 -04:00
map.jor boss key, speed up walking, libb hacking 2020-04-02 19:11:01 -04:00
mouse.c Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
mouse.h Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
neutnag.bin title & nag screen, some level 5 tweaks 2020-03-13 20:12:01 -04:00
neuttowr.exe ending screen! 2020-04-10 19:16:52 -04:00
neuttowr.prj ending screen! 2020-04-10 19:16:52 -04:00
newbass.sbi jopl instrument editor 2020-04-11 23:47:05 -04:00
ntiles.gfx step-through debugger! level 6! level loading by number! 2020-03-24 23:46:09 -04:00
ntiles.tif Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
portrait.gfx implement save/load 2020-04-10 11:27:25 -04:00
portrait.tif Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
repl.jor Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
save.sav ending screen! 2020-04-10 19:16:52 -04:00
serial.c Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
serial.h Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
sprite.gfx finish up level 6, implement libb hack key 2020-04-03 23:06:18 -04:00
sprite.tif Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
start.jor Title screen 2020-04-07 23:20:46 -04:00
state.jim ending screen! 2020-04-10 19:16:52 -04:00
state.jor Add Rexx, various cleanup 2020-02-17 20:43:11 -05:00
template.map Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
testbed.c fix title menu 2020-04-08 12:07:40 -04:00
tiff.c Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
tiff.h Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
tiles.c Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
tiles.gfx step-through debugger! level 6! level loading by number! 2020-03-24 23:46:09 -04:00
tiles.h Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
tiles.tif Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
timer.c Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
timer.h Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
timer.jim ending screen! 2020-04-10 19:16:52 -04:00
timer.jor finish level 5, some Jorth improvements, add timed switches 2020-03-07 18:55:18 -05:00
title.gfx Title screen 2020-04-07 23:20:46 -04:00
title.jim ending screen! 2020-04-10 19:16:52 -04:00
title.jor ending screen! 2020-04-10 19:16:52 -04:00
title.tif Title screen 2020-04-07 23:20:46 -04:00
video.c Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00
video.h Initial commit (forked from pete286) 2020-02-02 18:33:07 -05:00