Jeremy Penner
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0e36599524
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Forp: Lightweight suspendable round-robin task system
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2019-02-03 21:04:02 -05:00 |
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Jeremy Penner
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1a7d14b056
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Forp: Loading from file, strings, comments, math, byte ops
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2019-02-02 15:30:18 -05:00 |
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Jeremy Penner
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769bb9e9aa
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Forp: Rewrite if/else/then in Forth
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2019-02-01 19:05:02 -05:00 |
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Jeremy Penner
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c0f19f7674
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Forp: Refactor interpreter, inline VM loop, implement if/then and immediate words
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2019-01-30 22:12:28 -05:00 |
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Jeremy Penner
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b9fec53c09
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Initial Forth interpreter implementation (Forp)
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2019-01-30 22:12:14 -05:00 |
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Jeremy Penner
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56fac17626
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Serial port debug output
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2019-01-29 19:35:48 -05:00 |
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Jeremy Penner
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eeb1e86cba
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Refactor into seperate modules & Turbo C++ project
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2019-01-24 21:36:42 -05:00 |
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Jeremy Penner
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e5d1ac5c79
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Fullscreen scrolling, initial cut at game logic
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2019-01-20 11:44:42 -05:00 |
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Jeremy Penner
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b1366fe3b2
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smooth horizontal scrolling
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2019-01-19 16:29:32 -05:00 |
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Jeremy Penner
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d676190aaf
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Optimize scrolling to not redraw tiles when not needed
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2019-01-19 15:50:50 -05:00 |
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Jeremy Penner
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c2d648d284
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bugfixes: TIF loading, sprite display
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2019-01-18 23:03:14 -05:00 |
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Jeremy Penner
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aeb1f47f51
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implementing sprites drawn overtop of tilemap
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2019-01-18 23:03:02 -05:00 |
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Jeremy Penner
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28f98c20b2
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Refactor scrolling, added road tile, first sprites drawn but not implemented
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2019-01-18 23:02:56 -05:00 |
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Jeremy Penner
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4688bdccb0
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Implement map scrolling
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2019-01-18 23:02:50 -05:00 |
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Jeremy Penner
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7abb774dfb
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Implement split-screen footer
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2019-01-06 21:29:20 -05:00 |
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Jeremy Penner
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1b87ca8aa3
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Initial commit
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2019-01-05 16:16:08 -05:00 |
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