Commit graph

19 commits

Author SHA1 Message Date
Jeremy Penner 6552c1498b Forp is now Jorth ( Jean Forth) - hook timer interrupt and expose ticks 2019-02-09 11:48:40 -05:00
Jeremy Penner ca25a4578e Serial read support, add embedded Forp repl over serial port to game 2019-02-05 21:07:30 -05:00
Jeremy Penner 9821025def Forp: fix bug when calling C->Forp 2019-02-04 20:59:52 -05:00
Jeremy Penner 0e36599524 Forp: Lightweight suspendable round-robin task system 2019-02-03 21:04:02 -05:00
Jeremy Penner 1a7d14b056 Forp: Loading from file, strings, comments, math, byte ops 2019-02-02 15:30:18 -05:00
Jeremy Penner 769bb9e9aa Forp: Rewrite if/else/then in Forth 2019-02-01 19:05:02 -05:00
Jeremy Penner c0f19f7674 Forp: Refactor interpreter, inline VM loop, implement if/then and immediate words 2019-01-30 22:12:28 -05:00
Jeremy Penner b9fec53c09 Initial Forth interpreter implementation (Forp) 2019-01-30 22:12:14 -05:00
Jeremy Penner 56fac17626 Serial port debug output 2019-01-29 19:35:48 -05:00
Jeremy Penner eeb1e86cba Refactor into seperate modules & Turbo C++ project 2019-01-24 21:36:42 -05:00
Jeremy Penner e5d1ac5c79 Fullscreen scrolling, initial cut at game logic 2019-01-20 11:44:42 -05:00
Jeremy Penner b1366fe3b2 smooth horizontal scrolling 2019-01-19 16:29:32 -05:00
Jeremy Penner d676190aaf Optimize scrolling to not redraw tiles when not needed 2019-01-19 15:50:50 -05:00
Jeremy Penner c2d648d284 bugfixes: TIF loading, sprite display 2019-01-18 23:03:14 -05:00
Jeremy Penner aeb1f47f51 implementing sprites drawn overtop of tilemap 2019-01-18 23:03:02 -05:00
Jeremy Penner 28f98c20b2 Refactor scrolling, added road tile, first sprites drawn but not implemented 2019-01-18 23:02:56 -05:00
Jeremy Penner 4688bdccb0 Implement map scrolling 2019-01-18 23:02:50 -05:00
Jeremy Penner 7abb774dfb Implement split-screen footer 2019-01-06 21:29:20 -05:00
Jeremy Penner 1b87ca8aa3 Initial commit 2019-01-05 16:16:08 -05:00