Jeremy Penner
|
12b9ac94f4
|
Add hiking trail, chuck plot, beginnings of adlib driver
|
2019-03-25 22:05:23 -04:00 |
|
Jeremy Penner
|
d52d5b96f5
|
Jorth lookup optimization; add Jeanne's house
|
2019-03-17 12:16:36 -04:00 |
|
Jeremy Penner
|
a010ec5911
|
Add some furniture to Pete's house and a horse to the pasture
|
2019-03-16 17:03:24 -04:00 |
|
Jeremy Penner
|
41fefa5885
|
Flesh out the town
|
2019-03-14 22:18:20 -04:00 |
|
Jeremy Penner
|
bddfcec05a
|
add town overworld
|
2019-03-13 20:43:38 -04:00 |
|
Jeremy Penner
|
f16962f7f9
|
DSL for level-based player touch event handling
|
2019-03-11 21:57:22 -04:00 |
|
Jeremy Penner
|
9165b44bc7
|
add pete's house interior; implement memory checkpointing / rollback
|
2019-03-10 19:51:24 -04:00 |
|
Jeremy Penner
|
f0a35a31b9
|
Make car drivable; refactor jorth module bootstrapping sequence
|
2019-03-09 19:59:52 -05:00 |
|
Jeremy Penner
|
a5ec79c88a
|
Split game.jor into multiple .jor files, add ability to specify code to run post-load for side effects
|
2019-03-09 18:49:45 -05:00 |
|
Jeremy Penner
|
ad0f3fbf6c
|
Text animations, save memory to .jim files post-load to speed startup
|
2019-03-05 17:35:50 -05:00 |
|
Jeremy Penner
|
1381c10d93
|
Entity event handling Jorth DSL
|
2019-03-02 20:03:34 -05:00 |
|
Jeremy Penner
|
4fe42403be
|
dynamic entity list, entity-based touch events, Jorth coroutine jump
|
2019-02-28 21:46:04 -05:00 |
|
Jeremy Penner
|
e55b30ba1d
|
Animation support, per-tile map walkability flags
|
2019-02-26 21:44:22 -05:00 |
|
Jeremy Penner
|
114d1ff804
|
Bigger footer, portrait support, coloured text
|
2019-02-25 22:19:08 -05:00 |
|
Jeremy Penner
|
20e7089b84
|
Pete's house map, map resizing words
|
2019-02-24 17:26:28 -05:00 |
|
Jeremy Penner
|
9ecb53ad57
|
Refactor file I/O to have implicit active file; add map load/save
|
2019-02-24 12:18:34 -05:00 |
|
Jeremy Penner
|
4881064908
|
Rewrote move-to to be usable from multiple tasks
|
2019-02-24 10:14:56 -05:00 |
|
Jeremy Penner
|
a876a9332f
|
Tile map editing UI
|
2019-02-17 20:14:56 -05:00 |
|
Jeremy Penner
|
ae1b5712ef
|
Jorth words for pausing the game & displaying text
|
2019-02-16 19:21:02 -05:00 |
|
Jeremy Penner
|
08e8926abb
|
Implement text drawing
|
2019-02-15 19:39:50 -05:00 |
|
Jeremy Penner
|
835a5159cf
|
Implement time-based lerp, footer animation
|
2019-02-11 23:23:00 -05:00 |
|
Jeremy Penner
|
e9e8fa804a
|
Implement game loop in Jorth
|
2019-02-10 19:17:58 -05:00 |
|
Jeremy Penner
|
c8331edece
|
Implement Jorth interpreter in Jorth so its task can be suspended
|
2019-02-09 21:52:12 -05:00 |
|
Jeremy Penner
|
6552c1498b
|
Forp is now Jorth ( Jean Forth) - hook timer interrupt and expose ticks
|
2019-02-09 11:48:40 -05:00 |
|
Jeremy Penner
|
ca25a4578e
|
Serial read support, add embedded Forp repl over serial port to game
|
2019-02-05 21:07:30 -05:00 |
|
Jeremy Penner
|
9821025def
|
Forp: fix bug when calling C->Forp
|
2019-02-04 20:59:52 -05:00 |
|
Jeremy Penner
|
0e36599524
|
Forp: Lightweight suspendable round-robin task system
|
2019-02-03 21:04:02 -05:00 |
|
Jeremy Penner
|
1a7d14b056
|
Forp: Loading from file, strings, comments, math, byte ops
|
2019-02-02 15:30:18 -05:00 |
|
Jeremy Penner
|
769bb9e9aa
|
Forp: Rewrite if/else/then in Forth
|
2019-02-01 19:05:02 -05:00 |
|
Jeremy Penner
|
c0f19f7674
|
Forp: Refactor interpreter, inline VM loop, implement if/then and immediate words
|
2019-01-30 22:12:28 -05:00 |
|
Jeremy Penner
|
b9fec53c09
|
Initial Forth interpreter implementation (Forp)
|
2019-01-30 22:12:14 -05:00 |
|
Jeremy Penner
|
56fac17626
|
Serial port debug output
|
2019-01-29 19:35:48 -05:00 |
|
Jeremy Penner
|
eeb1e86cba
|
Refactor into seperate modules & Turbo C++ project
|
2019-01-24 21:36:42 -05:00 |
|
Jeremy Penner
|
e5d1ac5c79
|
Fullscreen scrolling, initial cut at game logic
|
2019-01-20 11:44:42 -05:00 |
|
Jeremy Penner
|
b1366fe3b2
|
smooth horizontal scrolling
|
2019-01-19 16:29:32 -05:00 |
|
Jeremy Penner
|
d676190aaf
|
Optimize scrolling to not redraw tiles when not needed
|
2019-01-19 15:50:50 -05:00 |
|
Jeremy Penner
|
c2d648d284
|
bugfixes: TIF loading, sprite display
|
2019-01-18 23:03:14 -05:00 |
|
Jeremy Penner
|
aeb1f47f51
|
implementing sprites drawn overtop of tilemap
|
2019-01-18 23:03:02 -05:00 |
|
Jeremy Penner
|
28f98c20b2
|
Refactor scrolling, added road tile, first sprites drawn but not implemented
|
2019-01-18 23:02:56 -05:00 |
|
Jeremy Penner
|
4688bdccb0
|
Implement map scrolling
|
2019-01-18 23:02:50 -05:00 |
|
Jeremy Penner
|
7abb774dfb
|
Implement split-screen footer
|
2019-01-06 21:29:20 -05:00 |
|
Jeremy Penner
|
1b87ca8aa3
|
Initial commit
|
2019-01-05 16:16:08 -05:00 |
|