Jeremy Penner
ca54a0d248
Delete dead code
2020-11-19 23:35:39 -05:00
Jeremy Penner
7853a9c0cf
fix readme layout in bitbucket
2020-11-19 23:24:34 -05:00
Jeremy Penner
e7cd423086
Include everything needed for jeejah MAME plugin
2020-11-19 22:29:31 -05:00
Jeremy Penner
cdf4858fae
Upgrade fennel to 0.7.0
2020-11-19 22:26:30 -05:00
Jeremy Penner
6e85ecda80
Quality of life improvements
2020-11-19 21:25:02 -05:00
Jeremy Penner
74d184597e
Don't assume lite lives at the root of the repo
2020-11-19 21:24:15 -05:00
Jeremy Penner
cb5132f393
git subrepo clone https://github.com/rxi/lite-plugins vendor/lite-plugins
...
subrepo:
subdir: "vendor/lite-plugins"
merged: "de4227d"
upstream:
origin: "https://github.com/rxi/lite-plugins "
branch: "master"
commit: "de4227d"
git-subrepo:
version: "0.4.2"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "65fde50"
2020-11-19 21:04:39 -05:00
Jeremy Penner
c843deea3d
git subrepo clone https://gitlab.com/technomancy/jeejah.git vendor/jeejah
...
subrepo:
subdir: "vendor/jeejah"
merged: "3ed9eb1"
upstream:
origin: "https://gitlab.com/technomancy/jeejah.git "
branch: "master"
commit: "3ed9eb1"
git-subrepo:
version: "0.4.2"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "65fde50"
2020-11-19 15:42:08 -05:00
Jeremy Penner
3d52b70bbc
git subrepo clone https://github.com/jeremypenner/lite.git vendor/lite
...
subrepo:
subdir: "vendor/lite"
merged: "2783adc"
upstream:
origin: "https://github.com/jeremypenner/lite.git "
branch: "master"
commit: "2783adc"
git-subrepo:
version: "0.4.2"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "65fde50"
2020-11-19 15:40:36 -05:00
Jeremy Penner
dab1881d90
Honeylisp VM eval!
2020-11-17 15:35:41 -05:00
Jeremy Penner
ab23a7dbe0
implement code that only runs on hotswap
2020-11-16 11:27:34 -05:00
Jeremy Penner
4162ed28be
collision detection
2020-11-16 11:09:14 -05:00
Jeremy Penner
56c2eb1b94
fix redrawing map tile
2020-11-14 22:54:43 -05:00
Jeremy Penner
0d7effa024
Implement player movement, VM variables, if, case
2020-11-14 21:55:50 -05:00
Jeremy Penner
4a2548e214
MAME hot reload support!
2020-11-09 22:58:57 -05:00
Jeremy Penner
763e969d6e
mame / nREPL support
2020-11-08 15:36:38 -05:00
Jeremy Penner
b31465b0f9
cassette port support
2020-11-01 19:39:31 -05:00
Jeremy Penner
e38fda0b57
improve object editor
2020-10-30 12:55:47 -04:00
Jeremy Penner
e22331a9e1
nav by word, copy/paste, fix build
2020-10-29 13:10:57 -04:00
Jeremy Penner
5e1e498b44
mouse cursors are nice and useful
2020-10-28 23:11:22 -04:00
Jeremy Penner
eb1ca6078b
add flags to tile editor, objects to map editor, textbox to imgui
2020-10-28 22:59:47 -04:00
Jeremy Penner
dbc618acaa
map editor!!
2020-10-18 20:13:26 -04:00
Jeremy Penner
033d308662
even less code; copy/paste in tile editor
2020-10-18 10:53:43 -04:00
Jeremy Penner
65663b9722
LESS CODE IS BETTER CODE
2020-10-18 00:03:00 -04:00
Jeremy Penner
aa326c30df
ditch love-imgui in favour of my own home-rolled implementation
...
tile editor improvements and cleanup
2020-10-17 23:52:41 -04:00
Jeremy Penner
a761ed8d5a
initial imgui integration
2020-10-16 09:17:10 -04:00
Jeremy Penner
750fffe015
Global labels, improved Apple II hotswap support
2020-10-15 19:02:32 -04:00
Jeremy Penner
9a27af1b52
First vaguely working hot code reload, allow programs to depend on each other, draw coloured tiles in editor
2020-10-14 23:40:01 -04:00
Jeremy Penner
6bf3aa2b91
Implement tile editor, reorganize code
2020-10-12 11:48:14 -04:00
Jeremy Penner
3c22f6fe2e
Restructure for more reliable reload, modularity
2020-10-05 23:47:25 -04:00
Jeremy Penner
a524f23dfe
bugfixes, debug tools, loops, working full map drawing routine
2020-10-04 15:10:56 -04:00
Jeremy Penner
9e6c849faf
Tile-drawing routines, serial / monitor support
2020-09-27 14:53:16 -04:00
Jeremy Penner
bae9bdf768
Working Forthy example!
2020-09-20 21:39:17 -04:00
Jeremy Penner
1a93fc7e84
A bunch of stuff
...
- refactor assembler to be more modular / extensible
- fix a bunch of bugs
- better error reporting
- stop using imgui in favour of lite commands
- in-editor hotswap & eval hotkeys
- machine:write in batches so bytes aren't dropped
- first cut at stack VM primitives
2020-09-20 13:55:06 -04:00
Jeremy Penner
4918867140
fennel implemention: love2d lite editor w/ custom commands & imgui
2020-09-16 22:34:36 -04:00
Jeremy Penner
0eb081d040
Initial false start with Racket
2020-08-22 15:05:42 -04:00